Good question eh?
Well the short answer is depressed, the long answer comes down to pretty much the same thing.
Between losing my job and losing my father this spring, it seems the summer of 2015 mostly revolved around me losing my mind.
Not a fun place to be.
That said, the time for feeling sorry for myself and stressed out is over.
It's been swell, but the swelling's gone down.
I fully intend to get back on the horse and start writing again.
Effective immediately this blog, the Four Colour Café is now the official blog of all my endeavours, including Zenith Comics, Tin Hill Press, Lady America, Celtic Viking Radio, and whatever other stuff I do/come up with.
I will write one entry a week, minimum, or I don't get to watch movies until I do!
I will link this to zenithcomics.com, which in turn I will link all over the world to try and drive hits to my website and not other corporate ones.
Etc...
Wish me luck!
Cheers!
Andrew Collas - Lost in time and space...
Sunday, August 16, 2015
Friday, May 15, 2015
MY MIND IS A FIRE...
So a strange idea came to me tonight.
Well not so much tonight, but many ideas I have had over the years kind of culminated into a clearer thought tonight.
Watching Mad Max: Fury Road left me profoundly shaken. It was a tremendous movie and it fired on every cylinder for me, pun intended for once.
The last time a movie effected this much was Jodorowsky's Dune.
Here's what I know.
Write for yourself. Create for yourself. Find the creative (spiritual) warriors that you can trust and make magic of your ideas.
Do not waste time explaining the little stuff to the audience, just make sure they understand the larger picture and let them argue about the whys and hows of set design, subtext, etc...
...and most importantly, the key to success is elusive, but the key to failure is evident... trying to please everyone.
Please yourself in your creation and fans will come.
I don't know what I have inside me, but it is trying to get out... straight through my head and I need to release it.
Stay tuned for more...
Well not so much tonight, but many ideas I have had over the years kind of culminated into a clearer thought tonight.
Watching Mad Max: Fury Road left me profoundly shaken. It was a tremendous movie and it fired on every cylinder for me, pun intended for once.
The last time a movie effected this much was Jodorowsky's Dune.
Here's what I know.
Write for yourself. Create for yourself. Find the creative (spiritual) warriors that you can trust and make magic of your ideas.
Do not waste time explaining the little stuff to the audience, just make sure they understand the larger picture and let them argue about the whys and hows of set design, subtext, etc...
...and most importantly, the key to success is elusive, but the key to failure is evident... trying to please everyone.
Please yourself in your creation and fans will come.
I don't know what I have inside me, but it is trying to get out... straight through my head and I need to release it.
Stay tuned for more...
Saturday, March 21, 2015
BATGIRL #41 COVER CONTROVERSY
I have stayed quiet on this for about as long as I can, as it still pops up in my newsfeed everyday.
What that is, is DC and the Batgirl cover. I am not going to go over the particulars here, as you are either already in the know or can functionally use Google. What I want to discuss, or really vent about, if the absolute nonsense that this "controversy" is.
I respect that the artist has requested the cover pulled and I respect that DC has honoured that request, but what I don't respect are the people who were offended by the cover and demanded it be removed. How dare you? Art does not exist to coddle your sensibilities. You are no better than Helen Lovejoy and the SNUH wanting to cover David's wee-wee with a leaf.
If we continue to allow this behaviour to exist and reward it by giving into its demands, art, storytelling, and creativity will suffer and in turn we will be weakened for the suffering. As each trigger warning goes up slowly we will have nothing but art of kittens, or sunflowers. Stories about people making soup and helping old ladies across the street (only after the old lady, who is fully independent and capable requests the help that is. Oh and maybe I shouldn't say "old lady" but "person of better age", sorry didn't mean to trigger anyone).
My point is this, stop it. While I didn't like the cover myself, and haven't enjoyed post-Oracle Batgirl at all, I didn't see just cause for all this outrage. The Joker has been, since at least the Bronze Age, the most vile and repulsive villain in the DC Universe, in fact I would be hard pressed to name a character from any other company that could compare the iconic evil that he represents. Evil characters do evil things, this makes us want to see them get served a big heaping pile of justice that much more!
You know who got that? 1980's WWF and Shakespeare. My sister once asked me why I liked wrestling so much and I said "It's thyroid theatre. It is the ONLY place on TV where the good-guys are good and the bad-guys are bad and eventually the good-guys always win." The 90's changed that to be sure and I didn't tell her my favs were "Rowdy" Roddy Piper, "The Nature Boy" Ric Flair and Jake "The Snake" Roberts, but the point was there.
Would we hate Macbeth as much if his men didn't kill Mcduff's child? No, we wouldn't. Hell would Hannibal Lecter fascinate us as much if he didn't eat people? The answer to this and a million other characters or plot points that echo through the history of storytelling, art, musics, etc... is NO.
Hell if Seven were released today, it wouldn't be his wife's head in the box, but her cardigan and then Brad Pitt would rush to rescue her and find that she had already rescued herself, as she was no "damsel in distress".
When we remove the power for art to make us feel, even dark things and sad things, we remove the humanity of art and replace it with an Orwellian/Eisenhower's American insincerity that not only makes the art valueless but cheapens the media upon which it was created to the point of disgrace.
Please stop it.
What that is, is DC and the Batgirl cover. I am not going to go over the particulars here, as you are either already in the know or can functionally use Google. What I want to discuss, or really vent about, if the absolute nonsense that this "controversy" is.
I respect that the artist has requested the cover pulled and I respect that DC has honoured that request, but what I don't respect are the people who were offended by the cover and demanded it be removed. How dare you? Art does not exist to coddle your sensibilities. You are no better than Helen Lovejoy and the SNUH wanting to cover David's wee-wee with a leaf.
If we continue to allow this behaviour to exist and reward it by giving into its demands, art, storytelling, and creativity will suffer and in turn we will be weakened for the suffering. As each trigger warning goes up slowly we will have nothing but art of kittens, or sunflowers. Stories about people making soup and helping old ladies across the street (only after the old lady, who is fully independent and capable requests the help that is. Oh and maybe I shouldn't say "old lady" but "person of better age", sorry didn't mean to trigger anyone).
My point is this, stop it. While I didn't like the cover myself, and haven't enjoyed post-Oracle Batgirl at all, I didn't see just cause for all this outrage. The Joker has been, since at least the Bronze Age, the most vile and repulsive villain in the DC Universe, in fact I would be hard pressed to name a character from any other company that could compare the iconic evil that he represents. Evil characters do evil things, this makes us want to see them get served a big heaping pile of justice that much more!
You know who got that? 1980's WWF and Shakespeare. My sister once asked me why I liked wrestling so much and I said "It's thyroid theatre. It is the ONLY place on TV where the good-guys are good and the bad-guys are bad and eventually the good-guys always win." The 90's changed that to be sure and I didn't tell her my favs were "Rowdy" Roddy Piper, "The Nature Boy" Ric Flair and Jake "The Snake" Roberts, but the point was there.
Would we hate Macbeth as much if his men didn't kill Mcduff's child? No, we wouldn't. Hell would Hannibal Lecter fascinate us as much if he didn't eat people? The answer to this and a million other characters or plot points that echo through the history of storytelling, art, musics, etc... is NO.
Hell if Seven were released today, it wouldn't be his wife's head in the box, but her cardigan and then Brad Pitt would rush to rescue her and find that she had already rescued herself, as she was no "damsel in distress".
When we remove the power for art to make us feel, even dark things and sad things, we remove the humanity of art and replace it with an Orwellian/Eisenhower's American insincerity that not only makes the art valueless but cheapens the media upon which it was created to the point of disgrace.
Please stop it.
Sunday, August 17, 2014
Rethinking "The West"
For the long time readers of this blog, you know what the West is and what I mean when I say that.
For me I can't say the same anymore.
The West is my home grown fantasy RPG setting. It has seen use in D&D (all sorts, but started with Labyrinth Lord), BareBones Fantasy, Arrowflight, Savage Worlds and my own homegrown MSH Fantasy hack called "Monsters, Heroes & Sorcery!"
The West has changed and changed again over the years and I recently realized that some of what I wanted works better as a novel than it does as an RPG setting.
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Alas it didn't last, but certain seeds were planted that would sprout in the fertile gardens of the West later.
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Slowly I was building something and names of nations or places began to take hold. These were becoming the iconic parts of my world.
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Should I be doing something new? Something ground breaking? Vanilla is bad right? That's what all the forums and "cool kids" on the internet were saying. All the au-current settings had barbarian halflings and clockwork elves and steampunk dwarves and all sorts of things.
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I really like vanilla settings.
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Now don't get me wrong, some of these maps look neat to me now, but it is apparent how little skill I had as a map maker then (or really now to be honest) but they are charming in their own ways and I wouldn't get rid of them for anything!
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In this map we can start to see parts of the West that will really take hold. The mountains that run from the North to the South isolating the West from the rest of the world make their first appearance here.
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By this point though the world was taking shape. I was starting to know who lived where, why they were there and how they got along with everyone else. Blackfish bay shows up and that provides a nice flavour point about people from the northern parts of the West over those from the southern parts. These little touches are very very important to me as they help define the world and make it come alive.
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This map is starting to be the most iconic of the West maps. This is the one the players know best and the one I have the most affection for in the end. It isn't perfect by a longshot and would get mutated further, but the West as it stood really takes its shape here.
Now I was making headway and the help of my buddy Coyotemax at the Cartographer's Guild was immeasurably valuable. Though as with all things I wasn't happy. Something wasn't right and it was bothering me. I could place my finger on it and it was starting to annoy ever me.
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Trust me, it got my my nerves as well.
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Sidenote I have tried 4 times to run a campaign that deals with the exploration and settlement of the area known as Sothshire. Hopefully this current one will get the job done, because I am starting to think it is cursed.
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look from the bottom of the map this became the West for a longer time than any other map I had made. It wasn't setting perfectly for me, but it was close enough that I could live with it.
Other campaigns came up and I moved on from the West after almost 5 years of play, on-and-off, but it never left the back of my mind. It stayed there nagging away at me like an echo on an unfinished task.
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This map would be a very dramatic departure from where I had been and for the most part I was liking it, but it wasn't perfectly meeting what I wanted from it, so naturally I continued to tinker.
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Still it was a learning experience.
It also showed me some interesting takes on placement, and ideas like having Elise not be part of the West but instead an invader from across the narrow waters. That started to make me rethink a lot of the history and it went from there.
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It has a lot of the things I want without being too crowded. It reminds me of the original West map by Anthony (above) without being exactly that. Overall I could live with this map, but that is just not who I am as a person.
Remember the title of this post?
There are a great many things I like about the West, but I couldn't be less than happy with it in its current state.
The religious situation is very odd and Middle-Ages European, there are no clerics and the world is rather grim. I suspect I may have been a bit too dark when I created it.
Oddly I have rejected a number of good ideas that didn't fit my dark world but I now realize I am not trying to create a grim setting. I don't want to do that, that was just George RR Martin being in my mind as I was reading "Game of Thrones" when I first made the West.
So what do I want? I have no idea. I really don't. I love aspects of the West. I love the Kalinites, the Duchy of Adaire, the Eye of Astara, the Solani Wastes, etc... but there is something that just isn't sitting right with me and it is driving me insane.
I had hoped that by the time I was done writing this post I would have clarity and insight, but alas they are not presenting themselves.
Perhaps it is time to start fresh, new landscape, cherry pick the stuff I like and move on with the rest.
I just don't know.
Saturday, August 9, 2014
Lady America - MSH
So I've decided that I will post the occasional member of the Zenith Universe fir my Mighty Super Heroes hack of Marvel Super Heroes (FASERIP). The reason I am doing this is because first I make (very little) money by selling heroes and villains for other systems and secondly because I cannot sell characters for MSH legally but I REALLY want to share these characters with you!
Note these characters will be build using my House Rules which you might want to take a look at them to understand the differences.
So without further ado, let's get down to business!
Let's start with the character sheet.
Name: Lady America
Secret Identity: Amanda Reese
Attributes
F: Am(50) A: In(40) S: Ex(20) E: Rm(30)
R: Gd(10) I: Rm(30) P: Ex(20)
Statistics
Popularity: Uy(80) Resources: Ex(20)
Health: 140 Karma: 60 Initiative: +7 (+12 in Melee)
Powers & Equipment
Armour Cloth Suit – Ex(20) protection vs. FORCE and Ty(06) vs. ENERGY
Talents
Acrobatics
Guns
Martial Arts A – Slam & Stun regardless of comparative STR/END
Martial Arts B – +1CS Fighting Unarmed
Martial Arts C – +1CS STR for Grappling & Escaping, +1CS Agility for Dodging
Martial Arts D – Ignore Body Armor for Slam & Stun
Martial Arts E – +1 to Initiative
Martial Arts F – +1CS damage, HTH can be Edged
Martial Arts G – +1CS Dodge, -1CS Damage
Martial Arts H – +1 Attack after 1 Round
Martial Arts I – +1CS to Recovery FEATs and +1CS vs. Slam & Stun
Martial Arts J – +1CS to Evasion FEATs
Martial Arts K – +1CS to Blocking and vs. Slams & Stuns
Master of the Martial Arts
Military
Quick Striking – +1CS on Multiple Action FEATs and +1 Initiative
Thrown Objects
Thrown Weapons
Tumbling
Wrestling
Positive Quirks Negative Quirks
Benefactor Attitude: Hard Ass
Fame Duty
Fighting Logistics Enemy: Überfrau
Reputation Nightmares
Static Personal Code: No Man Left Behind
Quick Learning Zealot: America
So there she is, in all her glory, though there are a few things that need to be explained as well.
She has a Negative Quirk called Nightmares (which I made up) and it requires her to make a Psyche FEAT, Yellow result or better, with a -2CS each night. If she fails this roll, she does not sleep well and suffers a blanket -1CS to everything the next day.
Her Duty is to the Government of the United States of America and specifically to the Oval Office from where she takes her marching orders.
Her enemy is Überfrau, whom she has sworn to one day bring before the courts to be held accountable for her atrocities.
This ties into her No Man Left Behind code, which requires her to make a Psyche FEAT to leave an injured ally on the field of battle.
Lastly she is a Zealot for the ideal of America and American values. She is no fan of corporations and bankers, but she would require a Psyche FEAT to go against the orders of the President.
Roleplaying Lady America is essentially 1 part John Rambo, 1 part Ellen Ripley and 1 part John Wayne. She is not a hokey icon like Captain America is so often portrayed. Unlike him she lived through the years and changed with the times.
She is a relentless hard-ass who treats everyone like they are in the military primarily because she has been for over 70 years, but she is loyal as hell and will never give up on an ally.
Well there she is, maybe next time I'll bust out a piece about the one time she had powers. In the meantime please let me know what you think in the comment section below.
Cheers!
Note these characters will be build using my House Rules which you might want to take a look at them to understand the differences.
So without further ado, let's get down to business!
Let's start with the character sheet.
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Art by Oliver Castaneda |
Secret Identity: Amanda Reese
Attributes
F: Am(50) A: In(40) S: Ex(20) E: Rm(30)
R: Gd(10) I: Rm(30) P: Ex(20)
Statistics
Popularity: Uy(80) Resources: Ex(20)
Health: 140 Karma: 60 Initiative: +7 (+12 in Melee)
Powers & Equipment
Armour Cloth Suit – Ex(20) protection vs. FORCE and Ty(06) vs. ENERGY
Talents
Acrobatics
Guns
Martial Arts A – Slam & Stun regardless of comparative STR/END
Martial Arts B – +1CS Fighting Unarmed
Martial Arts C – +1CS STR for Grappling & Escaping, +1CS Agility for Dodging
Martial Arts D – Ignore Body Armor for Slam & Stun
Martial Arts E – +1 to Initiative
Martial Arts F – +1CS damage, HTH can be Edged
Martial Arts G – +1CS Dodge, -1CS Damage
Martial Arts H – +1 Attack after 1 Round
Martial Arts I – +1CS to Recovery FEATs and +1CS vs. Slam & Stun
Martial Arts J – +1CS to Evasion FEATs
Martial Arts K – +1CS to Blocking and vs. Slams & Stuns
Master of the Martial Arts
Military
Quick Striking – +1CS on Multiple Action FEATs and +1 Initiative
Thrown Objects
Thrown Weapons
Tumbling
Wrestling
Positive Quirks Negative Quirks
Benefactor Attitude: Hard Ass
Fame Duty
Fighting Logistics Enemy: Überfrau
Reputation Nightmares
Static Personal Code: No Man Left Behind
Quick Learning Zealot: America
So there she is, in all her glory, though there are a few things that need to be explained as well.
She has a Negative Quirk called Nightmares (which I made up) and it requires her to make a Psyche FEAT, Yellow result or better, with a -2CS each night. If she fails this roll, she does not sleep well and suffers a blanket -1CS to everything the next day.
Her Duty is to the Government of the United States of America and specifically to the Oval Office from where she takes her marching orders.
Her enemy is Überfrau, whom she has sworn to one day bring before the courts to be held accountable for her atrocities.
This ties into her No Man Left Behind code, which requires her to make a Psyche FEAT to leave an injured ally on the field of battle.
Lastly she is a Zealot for the ideal of America and American values. She is no fan of corporations and bankers, but she would require a Psyche FEAT to go against the orders of the President.
Roleplaying Lady America is essentially 1 part John Rambo, 1 part Ellen Ripley and 1 part John Wayne. She is not a hokey icon like Captain America is so often portrayed. Unlike him she lived through the years and changed with the times.
She is a relentless hard-ass who treats everyone like they are in the military primarily because she has been for over 70 years, but she is loyal as hell and will never give up on an ally.
Well there she is, maybe next time I'll bust out a piece about the one time she had powers. In the meantime please let me know what you think in the comment section below.
Cheers!
Thursday, August 7, 2014
Whimsy Cards and Mighty Super Heroes!
Okay I refuse to let the only writing I do today be that self-indulgence from earlier, so here is something I have been working on since last week and wanted to get done.
As recent readers know I am going to run a heavily house ruled version of Marvel Super Heroes from TSR that I have rebranded Might Super Heroes, because I am oh-so clever and MSH.
On top of creating my own Colour Chart for use in the game, since I changed the ranks a wee bit and use the Blue Result after years of resisting it, I wanted to add in something that has been a staple of my gaming for years.
Whimsy Cards.
I first encountered Whimsy Cards in TORG, a game I loathed, but the cards really sang to me. Years later I saw an article in an RPG APA I was part of on how to adapt these cards to WEG's Star Wars game (remember how much I love D6?). Well that just showed me that I could adapt them to MSH easily as well.
So I did.
Over the decades (literally) these cards have mutated and changed. I've added, removed and adjusted cards until I got the set I now use for MSH, though I've made them for almost every system I have ever run.
Without further ado here is how they work.
Pretty simple right?
The cards themselves are an eclectic mix of adding bonuses here and there, giving a karma boost or the all-powerful subplot cards that allow for very specific in game effects.
Without going into too much detail, the cards are pretty much self explanatory, though there are a couple of Subplot Cards that have a * on them which means there is more than what is written on the card, due to space limits.
The Mano-A-Mano card says; "You and a single foe gain +2CS vs. each other until the end of the fight." but more so there are 2 more rules that you can choose to add. The first is that if anyone attacks either of you, other than each other, the bonus ends, breaking the one-on-one dynamic. The other rule is that if the opponent you've played this card on also happens to be your Nemesis (from the Quirks) the bonus is raised to +3CS.
Again the rest of the cards are pretty self-explanatory so I encourage you to give them a read.
I have put a zip file of them here in sheet form for your usage, with a card back that has my custom colour chart values, but these cards can be used as is with rules-as-written MSH, so no worries there.
Cheers!
As recent readers know I am going to run a heavily house ruled version of Marvel Super Heroes from TSR that I have rebranded Might Super Heroes, because I am oh-so clever and MSH.


I first encountered Whimsy Cards in TORG, a game I loathed, but the cards really sang to me. Years later I saw an article in an RPG APA I was part of on how to adapt these cards to WEG's Star Wars game (remember how much I love D6?). Well that just showed me that I could adapt them to MSH easily as well.
So I did.
Over the decades (literally) these cards have mutated and changed. I've added, removed and adjusted cards until I got the set I now use for MSH, though I've made them for almost every system I have ever run.
Without further ado here is how they work.
- Each player has a hand of 5 cards.
- Only 1 card per player can be played per round.
- Instead of playing a card into action, the player can choose to play it into their pool.
- Pool cards can be played at one time, breaking the 1 card per 1 round rule.
- Cards are only replenished at the beginning of a new scene, though do not replenish unplayed cards in a pool, they count towards the player's hand.

Pretty simple right?
The cards themselves are an eclectic mix of adding bonuses here and there, giving a karma boost or the all-powerful subplot cards that allow for very specific in game effects.
Without going into too much detail, the cards are pretty much self explanatory, though there are a couple of Subplot Cards that have a * on them which means there is more than what is written on the card, due to space limits.
The Mano-A-Mano card says; "You and a single foe gain +2CS vs. each other until the end of the fight." but more so there are 2 more rules that you can choose to add. The first is that if anyone attacks either of you, other than each other, the bonus ends, breaking the one-on-one dynamic. The other rule is that if the opponent you've played this card on also happens to be your Nemesis (from the Quirks) the bonus is raised to +3CS.
The Master Plan card says; "Pick up the last card played." but a more practical rule is to limit the Rally card from being allowed to be picked up. The Rally card lets the players discard as many cards as they want and draw new hands. I have seen Master Plan, Rally, Master Plan, Rally events happen and it is a tad abusive. Your mileage may vary.
The Self-Sacrifice card says; "Your hero dies so your allies can escape." which is great, but I also give that player's next character 200 bonus starting Karma, just 'cause.

I have put a zip file of them here in sheet form for your usage, with a card back that has my custom colour chart values, but these cards can be used as is with rules-as-written MSH, so no worries there.
Cheers!
Writing, Life & AARRRRRGGGGHHHHH!!!!
So let me say first things first, I am not going to proofread or spellcheck this post. I just want to get it all out and be done with it.
Everyone with me so far? Good.
Writing is not as easy as most think. Writers, especially in the comic book world, get a lot less respect than the artists do and that is because most of us can't draw, well can't draw well. Anyone can doodle, but I digress.
The thing is most people think that writing is easy, because they write something every day. Emails, to-do lists, obnoxious comments on YouTUBE videos, etc...
The thing is that if they ever actually sat down and tried to write, they would find it isn't as easy as they think.
I saw this a lot when I was an actor as well. Most everyone thinks that acting is easy, just get up there and make a fool out of yourself. Yet most people when placed in front of a camera or even more so a live audience, find that acting isn't as easy as they thought, let alone acting well.
This brings me back to writing. Apparently, if I believe what others tell me, I am a decent writer. I dunno, I think they are just being nice to me because no one likes telling a friend they suck at something they seem to really want to do. Strangers are more like to be honest, but they can often be really mean since they have no need to worry about emotional filters, and some are just trolls looking to be assholes.
The worst are the frustrated writers who, much like frustrated actors, tend to poo-poo everything they haven't had a hand in.
Still, much like acting, I continue to strive towards being a writer. I will tell you now, it was a lot easier being an actor. Writing is hard work.
My current way of paying the rent is as a trainer for a customer service 3rd party call centre. Oh what heights I have hit. To be honest I love training classes of new hires and getting them ready to do their job, if I didn't I would have quit.
Between those classes though, we do what is colourfully called "ongoing training" which is ongoing but isn't training. It means running around, trying to get agents to do computer modules and read articles and take surveys and do side-by-sides listening to their calls, etc... I fill out far to many excel trackers in my day. Just sayin'.
This procedure means I am always getting another email demanding some results about x or y or adding a and b to my plate. It never ends.
For fun I got an app that tracks how far I walk in a day and have discovered I cover between 3.5 and 5k at work, every day. My knees are done, my right ankle is throbbing and my energy is almost gone.
What does all this have to do with writing? Well this, when I get home and sit down to write, I am not only overwhelmed by the amount of stories, projects and ideas I want to write, but also devastated by a crippling lack of brain-power or energy left to do it.
Where do I start?
Do I write another issue of HEROIC?
Do I get more work done on SKULL?
Create another instalment of VILLAINOUS?
What about that story I have kicking around about the LARPers who are transported to a fantasy world where they become their characters? (Yes I loved the Sleeping Dragon books, the Realm comic and the movie Knights of Badassdom)... and wouldn't it work better as a webcomic? Where do I find an artist will to work for free? Le sigh...
But wait, there's more!
And that's the problem. I am not running out of ideas, far from it, I am just so bloody exhausted both mentally and physically all I want to do is flake out in front of the computer. Watch videos on YouTUBE, eat bad-for-me-food and go to sleep only to get up and do it all again tomorrow.
What about the weekends you say? Well those are reserved for laundry, groceries and if I am lucky a session of one of the games I run with friends. The best is when I get to go see a movie too. These weekends are all I have and they recharge my soul... for another fucking week of my soul crushing job.
Yes I am whining.
Yes I am complaining.
Yes I am fucking tired and feeling like my wheels are spinning.
So after all this bitching and complaining is their light at the end of the tunnel?
Yes, there is, because every couple of weeks I get to do a spurt of writing, good or bad. This job can't last forever, or suck forever, and that will help too. Maybe I'll get laid off and be on unemployment for 6 months, giving me lots of time to write. Or maybe, just maybe, HEROIC will finally take off and Hollywood will come knocking for the movie rights because Charlize Theron read it and wants to play Lady America!
Hey, I can dream can't I?
So with my mind cleared now and spoken to you all I can hopefully reduce a bit of this stress. Who knows, maybe this was one of those "things you do" that helps.
I can't say.
Only time will tell.
A nickel saved is a nickel earned.
A bird in hand... you get the idea.
I will keep writing though. That goes without saying.
I will keep plugging away because at least one of these crazy ideas that I have will take root and turn into something lucrative enough to get me out of the rat race.
Or maybe it won't. Who knows.
I think those LARPers I mentioned earlier should work in a call centre. Yeah, so let's add a little Office Space to those inspirations.
Cheers!
P.S. I am not kidding, if there is an artist out there looking to work with a great writer and make a webcomic, get in touch with me. I pay nothing, but will share all the glory with you... stop laughing... okay yeah... go ahead... laughing is still free after all.
Everyone with me so far? Good.
Writing is not as easy as most think. Writers, especially in the comic book world, get a lot less respect than the artists do and that is because most of us can't draw, well can't draw well. Anyone can doodle, but I digress.
The thing is most people think that writing is easy, because they write something every day. Emails, to-do lists, obnoxious comments on YouTUBE videos, etc...
The thing is that if they ever actually sat down and tried to write, they would find it isn't as easy as they think.
I saw this a lot when I was an actor as well. Most everyone thinks that acting is easy, just get up there and make a fool out of yourself. Yet most people when placed in front of a camera or even more so a live audience, find that acting isn't as easy as they thought, let alone acting well.
This brings me back to writing. Apparently, if I believe what others tell me, I am a decent writer. I dunno, I think they are just being nice to me because no one likes telling a friend they suck at something they seem to really want to do. Strangers are more like to be honest, but they can often be really mean since they have no need to worry about emotional filters, and some are just trolls looking to be assholes.
The worst are the frustrated writers who, much like frustrated actors, tend to poo-poo everything they haven't had a hand in.
Still, much like acting, I continue to strive towards being a writer. I will tell you now, it was a lot easier being an actor. Writing is hard work.
My current way of paying the rent is as a trainer for a customer service 3rd party call centre. Oh what heights I have hit. To be honest I love training classes of new hires and getting them ready to do their job, if I didn't I would have quit.
Between those classes though, we do what is colourfully called "ongoing training" which is ongoing but isn't training. It means running around, trying to get agents to do computer modules and read articles and take surveys and do side-by-sides listening to their calls, etc... I fill out far to many excel trackers in my day. Just sayin'.
This procedure means I am always getting another email demanding some results about x or y or adding a and b to my plate. It never ends.
For fun I got an app that tracks how far I walk in a day and have discovered I cover between 3.5 and 5k at work, every day. My knees are done, my right ankle is throbbing and my energy is almost gone.
What does all this have to do with writing? Well this, when I get home and sit down to write, I am not only overwhelmed by the amount of stories, projects and ideas I want to write, but also devastated by a crippling lack of brain-power or energy left to do it.
Where do I start?
Do I write another issue of HEROIC?
Do I get more work done on SKULL?
Create another instalment of VILLAINOUS?
What about that story I have kicking around about the LARPers who are transported to a fantasy world where they become their characters? (Yes I loved the Sleeping Dragon books, the Realm comic and the movie Knights of Badassdom)... and wouldn't it work better as a webcomic? Where do I find an artist will to work for free? Le sigh...
But wait, there's more!
And that's the problem. I am not running out of ideas, far from it, I am just so bloody exhausted both mentally and physically all I want to do is flake out in front of the computer. Watch videos on YouTUBE, eat bad-for-me-food and go to sleep only to get up and do it all again tomorrow.
What about the weekends you say? Well those are reserved for laundry, groceries and if I am lucky a session of one of the games I run with friends. The best is when I get to go see a movie too. These weekends are all I have and they recharge my soul... for another fucking week of my soul crushing job.
Yes I am whining.
Yes I am complaining.
Yes I am fucking tired and feeling like my wheels are spinning.
So after all this bitching and complaining is their light at the end of the tunnel?
Yes, there is, because every couple of weeks I get to do a spurt of writing, good or bad. This job can't last forever, or suck forever, and that will help too. Maybe I'll get laid off and be on unemployment for 6 months, giving me lots of time to write. Or maybe, just maybe, HEROIC will finally take off and Hollywood will come knocking for the movie rights because Charlize Theron read it and wants to play Lady America!
Hey, I can dream can't I?
So with my mind cleared now and spoken to you all I can hopefully reduce a bit of this stress. Who knows, maybe this was one of those "things you do" that helps.
I can't say.
Only time will tell.
A nickel saved is a nickel earned.
A bird in hand... you get the idea.
I will keep writing though. That goes without saying.
I will keep plugging away because at least one of these crazy ideas that I have will take root and turn into something lucrative enough to get me out of the rat race.
Or maybe it won't. Who knows.
I think those LARPers I mentioned earlier should work in a call centre. Yeah, so let's add a little Office Space to those inspirations.
Cheers!
P.S. I am not kidding, if there is an artist out there looking to work with a great writer and make a webcomic, get in touch with me. I pay nothing, but will share all the glory with you... stop laughing... okay yeah... go ahead... laughing is still free after all.
Sunday, August 3, 2014
Mighty Super Heroes A.K.A. FASERIP or MSH
Well mid-summer is upon us and as happens every year to my gaming group we lose players every session due to live, trips, work and vacations.
As such I find it is best to run a campaign where folks can drop in and out between sessions and not disrupt the storyline/plot.
Superheroic roleplaying to the rescue!
When it comes to superheroes there is only one game that all my players can agree on and that is Marvel Super Heroes Roleplaying Game from TSR, a.k.a. FASERIP, though we just called it MSH.
This is in no way a slight against any other game, especially SUPERS! of which I am a part owner, it is just that I game with people mostly my age and they know MSH well and more importantly they don't want to learn a new system most of the time.
So with that in mind I have begun work on a new campaign for them, which has kept me creative and excited! More on that campaign in a future post (and I will try to cross-stat it for SUPERS! as well).
The first thing I had to do was gather my House Rules, that is the easiest as some I have used for the past almost 30 years of playing MSH and some I grab off the internet.
Then I make a colour chart to include said house rules, it looks something like this. I am rather proud of that myself.
Next I make the astounding (amazing? remarkable?) Unipage! This is a one
page sheet that provides some important stuff for players to have for the games.
Lastly I have my Whimsy Cards, of which I am very proud!
With that I await the first session and updating you with not only excitement and drama, but some stats as well!
Cheers!
As such I find it is best to run a campaign where folks can drop in and out between sessions and not disrupt the storyline/plot.
Superheroic roleplaying to the rescue!
When it comes to superheroes there is only one game that all my players can agree on and that is Marvel Super Heroes Roleplaying Game from TSR, a.k.a. FASERIP, though we just called it MSH.
This is in no way a slight against any other game, especially SUPERS! of which I am a part owner, it is just that I game with people mostly my age and they know MSH well and more importantly they don't want to learn a new system most of the time.
So with that in mind I have begun work on a new campaign for them, which has kept me creative and excited! More on that campaign in a future post (and I will try to cross-stat it for SUPERS! as well).
![]() |
Go here for full size! |
Then I make a colour chart to include said house rules, it looks something like this. I am rather proud of that myself.
![]() |
Go here for full size! |
page sheet that provides some important stuff for players to have for the games.
Lastly I have my Whimsy Cards, of which I am very proud!
With that I await the first session and updating you with not only excitement and drama, but some stats as well!
Cheers!
Saturday, August 2, 2014
And We're Back!
What a year it has been!
Oh my goodness I can't even begin to describe the rollercoaster ride this has been for me, so I won't, except of course to say that the stories will creep in.
I am not writing nearly enough of late, so I am going to try and do more of that moving forward.
Renamed the blog, which is the same name of my podcast and is also the name of the actual comic themed cafe I hope to own one day.
Okay, onwards and upwards, more to come.
Cheers!
Oh my goodness I can't even begin to describe the rollercoaster ride this has been for me, so I won't, except of course to say that the stories will creep in.
I am not writing nearly enough of late, so I am going to try and do more of that moving forward.
Renamed the blog, which is the same name of my podcast and is also the name of the actual comic themed cafe I hope to own one day.
Okay, onwards and upwards, more to come.
Cheers!
Monday, July 29, 2013
Musings on a Kickstarter
It's funny, as hard as I try, it is really difficult for me to send a message to my friends, both close and casual, asking for pledges to my Kickstarter.
It comes from the sense of empathy I have, knowing that I am imposing and bothering them in their everyday life and the beseeching or begging them to take a bit of their well earned money and invest it in something that I believe in.
The ego part of my brain says "Well if they are your friends they believe in you too!" and then it says "And if they don't want to, then they can just say no."
The empathetic part of my brain usually wins these arguments... and to be honest I am glad it does. This is one of the reasons I was never able to thrive in sales or corporate environments, but did in artistic ones. My sense of empathy is so strong and so developed that I can't turn it off and just do "whatever it takes" to get the job done.
When I see a wrong, I don't put my head down and hope it doesn't effect me, I stand up and shout it down instead! Phoenix once said that when we were bouncers together that we were knights, and I said no we were sellswords... but I suspect, much like Han Solo, I am a sellsword who really should be a knight instead.
I dunno, I guess I am waxing poetic, but I haven't really written one of these in a long time and today is the day.
When I was young, I LOVED professional wrestling. Not only for the superheroic characters or the death defying stunts, but because of the basic morality play at hand. The bad guy always lost in the end. Evil might profit in the short term, but good always won in the long run.
That made it good thyroid theatre and I was a major fan.
Then all that changed and the "anti-hero" came into the forefront. Look, I won't lie and say that Ric Flair and Roddy Piper weren't my favs as a kid, but I always cheered when Hulk Hogan or Dusty Rhodes got the 1, 2, 3 in the middle of the ring over them. That was the point. They were SO good at being bad guys you had to admire their talents, but you also wanted them to lose.
With the advent of Stone Cold Steve Austin, the Rock and all the other "tweeners" that came along, wrestling changed from something I used to NEVER miss to something I never watch anymore.
The same can be said for comics. In my lifetime I have watched Superman give way to Batman. The noble ideal of the hero was replaced by the base motivation of revenge. I've watched civil wars, secret invasions and far too many crises. It would seem that with the recent success of Man of Steel, my heroes all have feet of clay.
So here I am, trying to make a comic book where instead of having the good heroes sink into darkness, I show a world where that is normal and instead will have true heroes rise out of it and change their world for the better.
You know, the way heroes are supposed to.
But, I have to raise a lot of money to do that and that means social networking. That means holding every person who told me they would back me and do "anything to help me" to that promise. It means reaching out and bothering everyone I know to ask them to spend $5 or more on this, perhaps, quixotic quest of mine.
A simple task that is blocked by one not so simple thing. The qualities I cherish make it hard for me to do that.
Oh I know as the clock ticks down I will eventually start writing those messages and emails. I know more than a couple of my friends will unfriend me on Facebook or ignore my emails until it is over. I know that for some this will change the relationship we have.
I will eventually be the black sheep that so many have termed me over the years... which is ironic... given how long I spent denying my individuality or being ashamed of it and wanting nothing more than to be part of the crowd.
What would my heroes do?
They would find a way.
They wouldn't give up. They wouldn't give in. They wouldn't give out.
They would do what is right, regardless of popular opinion or social pressures. They would do what they had to do to save the day. They would not compromise their principles and they would not cross over to the dark side.
They would find a way.
So will I.
In the meantime, I will saddle up my old nag and head back out on the road.
Anyone want to help me tilt some windmills?
Be heroic!
It comes from the sense of empathy I have, knowing that I am imposing and bothering them in their everyday life and the beseeching or begging them to take a bit of their well earned money and invest it in something that I believe in.
The ego part of my brain says "Well if they are your friends they believe in you too!" and then it says "And if they don't want to, then they can just say no."
The empathetic part of my brain usually wins these arguments... and to be honest I am glad it does. This is one of the reasons I was never able to thrive in sales or corporate environments, but did in artistic ones. My sense of empathy is so strong and so developed that I can't turn it off and just do "whatever it takes" to get the job done.
When I see a wrong, I don't put my head down and hope it doesn't effect me, I stand up and shout it down instead! Phoenix once said that when we were bouncers together that we were knights, and I said no we were sellswords... but I suspect, much like Han Solo, I am a sellsword who really should be a knight instead.
I dunno, I guess I am waxing poetic, but I haven't really written one of these in a long time and today is the day.
When I was young, I LOVED professional wrestling. Not only for the superheroic characters or the death defying stunts, but because of the basic morality play at hand. The bad guy always lost in the end. Evil might profit in the short term, but good always won in the long run.
That made it good thyroid theatre and I was a major fan.
Then all that changed and the "anti-hero" came into the forefront. Look, I won't lie and say that Ric Flair and Roddy Piper weren't my favs as a kid, but I always cheered when Hulk Hogan or Dusty Rhodes got the 1, 2, 3 in the middle of the ring over them. That was the point. They were SO good at being bad guys you had to admire their talents, but you also wanted them to lose.
With the advent of Stone Cold Steve Austin, the Rock and all the other "tweeners" that came along, wrestling changed from something I used to NEVER miss to something I never watch anymore.
The same can be said for comics. In my lifetime I have watched Superman give way to Batman. The noble ideal of the hero was replaced by the base motivation of revenge. I've watched civil wars, secret invasions and far too many crises. It would seem that with the recent success of Man of Steel, my heroes all have feet of clay.
So here I am, trying to make a comic book where instead of having the good heroes sink into darkness, I show a world where that is normal and instead will have true heroes rise out of it and change their world for the better.
You know, the way heroes are supposed to.
But, I have to raise a lot of money to do that and that means social networking. That means holding every person who told me they would back me and do "anything to help me" to that promise. It means reaching out and bothering everyone I know to ask them to spend $5 or more on this, perhaps, quixotic quest of mine.
A simple task that is blocked by one not so simple thing. The qualities I cherish make it hard for me to do that.
Oh I know as the clock ticks down I will eventually start writing those messages and emails. I know more than a couple of my friends will unfriend me on Facebook or ignore my emails until it is over. I know that for some this will change the relationship we have.
I will eventually be the black sheep that so many have termed me over the years... which is ironic... given how long I spent denying my individuality or being ashamed of it and wanting nothing more than to be part of the crowd.
What would my heroes do?
They would find a way.
They wouldn't give up. They wouldn't give in. They wouldn't give out.
They would do what is right, regardless of popular opinion or social pressures. They would do what they had to do to save the day. They would not compromise their principles and they would not cross over to the dark side.
They would find a way.
So will I.
In the meantime, I will saddle up my old nag and head back out on the road.
Anyone want to help me tilt some windmills?
Be heroic!
Monday, July 8, 2013
Heroic Kickstarter is GO!
Hey guys & dolls,
The Kickstarter for Heroic is now active!
Please go check it out and if you like, read the script there and if you REALLY like it, buy at least the $5 digital copy :)
Cheers!
The Kickstarter for Heroic is now active!
Please go check it out and if you like, read the script there and if you REALLY like it, buy at least the $5 digital copy :)
Cheers!
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