Welcome back for a third instalment of this series on... well on what I think about the topic I guess.
No that's not right. It's more like my creative process being shown, for all to see. One of the hardest parts of my creativity is that I have a sort of ADD when it comes to these things. I get an idea and as I begin to think about it, research it, etc... I start to have other ideas that fight for attention in my brain and soon I am so far away from where I started that it just undermines the whole process.
For example, in researching this idea I came to a couple of conclusions. The first is that I am not a fan of the existing retro-futurism stories and alternate histories I have encountered. They all leave me feeling, I don't know exactly, but feeling a bit disconnected from the world they present.
The other thing I learned is that WW2 and the Holocaust are such huge events of the 20th Century that I just can't justify ignoring them or even glazing them over. I mean these events were so defining of the remainder of the century and carry over even into today. How can one just ignore them?
I remember when I was reading the back story of the roleplaying game "Brave New World", I was stopped dead in my tracks when they used a concentration camp as the origin of the most powerful hero ever who stopped the war dead. I had to put it down cause to felt just so wrong to me.
There other thing is that when you start playing around with alternate histories you start looking at ways that either the Nazis could have won the war or points where the war could have been stopped cold and a sort of Cold War with Germany could have developed.
Very quickly one finds themselves looking at how fascism would have spread, as well as communism and then before you know it you are so far down the rabbit hole that you just can't tell a story about superheroes any more, but now are creating an alternate world history.
Or at least that's how my brain works.
Then what about the Pacific theatre? It gets all too complicated rather quickly there and I came to write superhero stories.
When you look at the Golden Age of comics the war is such an important part of the development of things. Captain America would not exist without the coming war in Europe.
So what to do, what to do?
Well for me the choice is simple. Keep history real. The fact that there are superheroes is maybe just alt-history enough to make the difference.
How can superheroes exist without effecting the war? Why weren't they there lending their support on D-Day? Why didn't the greatest hero fly to Berlin and Tokyo and end the war in an afternoon?
DC used the idea of the Spear of Destiny that stole the powers of the Allied heroes if they entered Nazi controlled parts of Europe (or gave Hitler control over them) and then Japan had the Holy Grail with which they instantly took control of the supers if they entered Japanese territory. Sadly both of these ideas are a bit forced and having BOTH of them do it was lazy writing.
To neutralize the heroes of the Zenith Universe, I would have them constantly being used to stop the Axis supers, even so far as having their own objectives on D-Day to engage their enemy counterparts to prevent them from stopping the invasion of Normandy.
Just as hackneyed and lazy? Maybe, but I feel more organic and less meta, as well as not requiring a whole fabricated mysticism that has large holes in it. Why could the Spear of Destiny/Holy Grail only affect superheroes? What about the ones without powers? Why couldn't they use it to control the populace of any area they controlled? Etc... This also feels more in line with what the Marvel comics did for WW2. The Invaders where never really on the same power level as the JSA, but they had their hands full fighting the crazy Axis villains, magicians and other strange stuff.
But what about the retro-futurism?
Well not for me in the end. The closest it will come is in the presentation of the big city of Centropolis, which will have more of that 1930's "City of the Future" vibe to it (I am also planning to revive my east-coast metropolis of Capitol City, yes it is spelled with a "o" for a reason, and eventually will look into a west-coast city as well).
As for the Dieselpunk, well that will just be the brush I will paint the Golden Age with, but not so omnipresent as to change the world. It is, I have learned through this all, a spice, not a sauce.
Thanks for taking the time to read this series and travelling through my creative process with me.
Cheers!
Saturday, January 12, 2013
Monday, January 7, 2013
Heroic: What Happened and What's Happening?
So as you saw two posts back I have put the unpublished script for HEROIC #1 up for all to read. I certainly didn't mean to be cryptic about it all but I supposed a bit more of an explanation is in order.
The script (the 7th draft) wound up being an amalgamation of 3 different ideas I had that worked together, and for the first issue would all be self contained. As the series goes one though, they would come together and help build an over arcing story that would define their universe.
When we started the project I had an artist involved who was generously giving his effort to the comic for a piece of the profits (actually 50% of) but he later left the project to pursue his own interests. Can't blame the guy, he wasn't making money off of us for sure and he had opportunities to make actual money as an artist that left him no time for the freebies. Sad to see him go, but okay.
Then we were put in touch with another artist (who I wont' name here) who was amazing! Unlike our first artist though, this would cost us money, so we figured get the prologue done, which was about all we could afford to up-front for, and then go to a Kickstarter to get the art for the rest.
Then his health took a turn for the worse and he has been in and out of hospitals and pretty much vanished from the face of the Earth. No one can reach him. No contacts any of us have, even those of the people who recommended or vouched for him, work anymore.
Needless to say that started to make me feel like this comic was cursed. Almost $2000 later we have nothing to show, other than my script.
It is heartbreaking and defeating to say the least.
So I decided to put it up and move on. Figuring someone out there might as well read the story.
Then a friend on Facebook messaged me to tell me how much he liked the story and was looking forward to seeing it in print. When I told him it was very unlikely to see print, he replied as follows;
"Don't give up! I realize that it might take a while but it's the kind of story I'd live to follow (even if only in script form)! Maybe if you put out a few more scripts you could build enough of a following for a Crowd Funding program like Indiegogo or Kickstarter..."
I gave some thought to what he said and I wonder, is this something folks would be interested in?
Let me know in the comments down below and I am very open to this possibility.
Cheers!
The script (the 7th draft) wound up being an amalgamation of 3 different ideas I had that worked together, and for the first issue would all be self contained. As the series goes one though, they would come together and help build an over arcing story that would define their universe.
When we started the project I had an artist involved who was generously giving his effort to the comic for a piece of the profits (actually 50% of) but he later left the project to pursue his own interests. Can't blame the guy, he wasn't making money off of us for sure and he had opportunities to make actual money as an artist that left him no time for the freebies. Sad to see him go, but okay.
Then we were put in touch with another artist (who I wont' name here) who was amazing! Unlike our first artist though, this would cost us money, so we figured get the prologue done, which was about all we could afford to up-front for, and then go to a Kickstarter to get the art for the rest.
Then his health took a turn for the worse and he has been in and out of hospitals and pretty much vanished from the face of the Earth. No one can reach him. No contacts any of us have, even those of the people who recommended or vouched for him, work anymore.
Needless to say that started to make me feel like this comic was cursed. Almost $2000 later we have nothing to show, other than my script.
It is heartbreaking and defeating to say the least.
So I decided to put it up and move on. Figuring someone out there might as well read the story.
Then a friend on Facebook messaged me to tell me how much he liked the story and was looking forward to seeing it in print. When I told him it was very unlikely to see print, he replied as follows;
"Don't give up! I realize that it might take a while but it's the kind of story I'd live to follow (even if only in script form)! Maybe if you put out a few more scripts you could build enough of a following for a Crowd Funding program like Indiegogo or Kickstarter..."
I gave some thought to what he said and I wonder, is this something folks would be interested in?
Let me know in the comments down below and I am very open to this possibility.
Cheers!
Sunday, January 6, 2013
Dieselpunk, Retro-Futurism and the Superhero! - Part II
So after getting some feedback from various sources on the Part 1 of this series (?) of article(s), I find myself on a snowy Sunday afternoon with a bit of headache and a desire to be creative.
So in the previous article I sighted a bit of the woes Zenith Comics has been going through, as well as the different inspirations I had Dieselpunk and Retro-Futurism. I also promised to put up the unpublished script for issue #1 of what was to be (and may be again, I don't know) our flagship title, Heroic, Well that is now up for your reading pleasure and all feedback is welcome.
So before I delve further into the alt-history aspects of what I am thinking to do, or at least fumbling around with like a garter in the dark, I want to talk about superheroes.
Now, while I had previously stated I loved the Golden Age of Superheroes, let me further amend that to I love the Golden Age of Superheroes as seen through a Bronze Age lens. Believe it or not, those two ages have more in common than one would think at first glance. Both are darker and more of a morality tale in their stories and their heroes are far more proactive and fight social ills as well as monsters, supervillains and what not. The big difference though is that the Bronze Age superhero is a lot more human or foilable, less perfect. Well unless they are Batman, but I won't go into that here.
A quick note on the Ages of Superheroes is that I do include in mine the Iron (or Dark) Age of Superheroes, which comes between the Bronze Age and the Modern Age. Some have called it the "Extreme Age" due to the obsession with extreme comics (spearheaded by Image Comics) and characters with slightly misspelled names and a metric-shit-ton of pouches on their costumes. Now it should also be noted that some call the Iron Age everything from about 1985 to present,. which I do not for it firstly is far too large an Age compared to the previous ones and secondly it does not acknowledge the very different types of comics between the 90s and even the early 2000s.
So to sum up, for me it is as follows;
The Golden Age - 1938 - 1950 (12 years)
The Silver Age - 1956 - 1970 (14 years)
The Bronze Age - 1970 - 1985 (15 years)
The Iron Age - 1985 - 1997 (12 years)
The Modern Age - 1997 - Present (15 years and counting)
Now I have chosen these dates for myself, you can see those as wrong, right or not even in the ballpark, but for me they define the ages rather clearly. So let's not fight about it and just allow each of us to believe what we believe. Cool.
So again my preference based on above is Bronze Age, Modern Age and then the Golden Age, but as it was seen by writers in those aforementioned ages. Writers like Roy Thomas, James Robinson, Geoff Johns and Darwyn Cook (his Before Watchmen: Minutemen series is outstanding in my opinion) but to name a few.
Why I like their views on the Golden Age more so than the Golden Age itself is that they treat it very seriously and respectfully, whereas the writers at the time (in the 30s and 40s) were exploring and developing the medium and far too many couldn't care less and were just there for a pay cheque and therefore treated the characters with almost a childish attitude. Sure the morality was simple black and white, but so too were the personalities and depth of the heroes and their tales. Not all, but most.
Seeing the same characters, or their ilk, being handled with a more serious hand was amazing stuff for me. It made me excited and cheer. At the same time I was reading the best run of the X-Men ever, the best run of the Teen Titans ever and then I got to read Crisis on Infinite Earths! The latter leaving me feeling rather unhappy as my beloved Earth Two was gone and seemingly forgotten as fast as possible by DC comics. Looking back from today it was a great read and a fun event, just still hate losing that JSA world I loved so much.
So after all this blather and whatnot, what is a superhero to me?
Well that is a question I will attempt to answer here. Wish me luck. ;)
A superhero to me is the guy who does what is necessary to protect those who can't protect themselves, without hesitation or consideration for his own life. In every-way possible Spider-Man is the best definition of a superhero I can ever see, specifically the Ultimate Spider-Man series.
Funny no? I couldn't hate the Silver Age more if it stole my dog, my girl and my truck, but it's greatest creation is what I see as the best definition of a hero there is? How is that possible? Well primarily because in the 70s we saw some of the greatest trials of Spidey's career laid out before him. The death of Gwen Stacy? 1973. The origins of the dreaded Clone Saga? 1975. Falling for Mary Jane Watson? Right on the heels of Gwen's death.
So much like Superman, Spidey becomes a character designed in one Age, but flowering in another.
Also both are examples of heroes, that when in the hands of writers who really understand them, they flourish and show us what a hero really is. When in the hands of hacks, well we get Clone Sagas and One More Days as storylines. Wait did I just call JMS a hack? Yup, in comics anyways. Other than his Supreme Power run, I have yet to enjoy the lion's share of his comic work.
As for the Ultimate Spider-Man series mentioned above, it works for three primary reasons for me. First it retold a lot of the classic Spidey stories, but with room to change and revise. Some worked better, some about the same and some missed the mark. Secondly they changed just enough things up that I really enjoyed reading each issue and seeing what was going to come next. Third and lastly, they had the balls to kill him as a hero and have that resonate through the Ultimate Universe in a way that I did not imagine they would do. It was quickly not a gimmick and an actual moving and thoughtful story, thanks to the man who has written Ultimate Spidey since day one, Brian Michael Bendis, who otherwise I am not a fan of.
As a fast note, the new Ultimate Spider-Man, Miles Morales, I am LOVING! It feels different enough yet close enough to what came before that it feels like a legitimate continuation of the original tale.
So I think that covers my views on superheroes, oh and that I love team books more than single heroes as a general rule.
Next part of this series I will probably deal with my issues with setting up an alt-history, World War II and all the baggage that brings and look at some other alt-histories/universes from superhero comics over the years.
As always feel free to comment and more so Follow this blog, when I see more names on the side it makes me feel all warm and loved.
Cheers!
So in the previous article I sighted a bit of the woes Zenith Comics has been going through, as well as the different inspirations I had Dieselpunk and Retro-Futurism. I also promised to put up the unpublished script for issue #1 of what was to be (and may be again, I don't know) our flagship title, Heroic, Well that is now up for your reading pleasure and all feedback is welcome.
So before I delve further into the alt-history aspects of what I am thinking to do, or at least fumbling around with like a garter in the dark, I want to talk about superheroes.
Now, while I had previously stated I loved the Golden Age of Superheroes, let me further amend that to I love the Golden Age of Superheroes as seen through a Bronze Age lens. Believe it or not, those two ages have more in common than one would think at first glance. Both are darker and more of a morality tale in their stories and their heroes are far more proactive and fight social ills as well as monsters, supervillains and what not. The big difference though is that the Bronze Age superhero is a lot more human or foilable, less perfect. Well unless they are Batman, but I won't go into that here.
A quick note on the Ages of Superheroes is that I do include in mine the Iron (or Dark) Age of Superheroes, which comes between the Bronze Age and the Modern Age. Some have called it the "Extreme Age" due to the obsession with extreme comics (spearheaded by Image Comics) and characters with slightly misspelled names and a metric-shit-ton of pouches on their costumes. Now it should also be noted that some call the Iron Age everything from about 1985 to present,. which I do not for it firstly is far too large an Age compared to the previous ones and secondly it does not acknowledge the very different types of comics between the 90s and even the early 2000s.
So to sum up, for me it is as follows;
The Golden Age - 1938 - 1950 (12 years)
The Silver Age - 1956 - 1970 (14 years)
The Bronze Age - 1970 - 1985 (15 years)
The Iron Age - 1985 - 1997 (12 years)
The Modern Age - 1997 - Present (15 years and counting)
Now I have chosen these dates for myself, you can see those as wrong, right or not even in the ballpark, but for me they define the ages rather clearly. So let's not fight about it and just allow each of us to believe what we believe. Cool.
So again my preference based on above is Bronze Age, Modern Age and then the Golden Age, but as it was seen by writers in those aforementioned ages. Writers like Roy Thomas, James Robinson, Geoff Johns and Darwyn Cook (his Before Watchmen: Minutemen series is outstanding in my opinion) but to name a few.
Why I like their views on the Golden Age more so than the Golden Age itself is that they treat it very seriously and respectfully, whereas the writers at the time (in the 30s and 40s) were exploring and developing the medium and far too many couldn't care less and were just there for a pay cheque and therefore treated the characters with almost a childish attitude. Sure the morality was simple black and white, but so too were the personalities and depth of the heroes and their tales. Not all, but most.
Seeing the same characters, or their ilk, being handled with a more serious hand was amazing stuff for me. It made me excited and cheer. At the same time I was reading the best run of the X-Men ever, the best run of the Teen Titans ever and then I got to read Crisis on Infinite Earths! The latter leaving me feeling rather unhappy as my beloved Earth Two was gone and seemingly forgotten as fast as possible by DC comics. Looking back from today it was a great read and a fun event, just still hate losing that JSA world I loved so much.
So after all this blather and whatnot, what is a superhero to me?
Well that is a question I will attempt to answer here. Wish me luck. ;)
A superhero to me is the guy who does what is necessary to protect those who can't protect themselves, without hesitation or consideration for his own life. In every-way possible Spider-Man is the best definition of a superhero I can ever see, specifically the Ultimate Spider-Man series.
Funny no? I couldn't hate the Silver Age more if it stole my dog, my girl and my truck, but it's greatest creation is what I see as the best definition of a hero there is? How is that possible? Well primarily because in the 70s we saw some of the greatest trials of Spidey's career laid out before him. The death of Gwen Stacy? 1973. The origins of the dreaded Clone Saga? 1975. Falling for Mary Jane Watson? Right on the heels of Gwen's death.
So much like Superman, Spidey becomes a character designed in one Age, but flowering in another.
Also both are examples of heroes, that when in the hands of writers who really understand them, they flourish and show us what a hero really is. When in the hands of hacks, well we get Clone Sagas and One More Days as storylines. Wait did I just call JMS a hack? Yup, in comics anyways. Other than his Supreme Power run, I have yet to enjoy the lion's share of his comic work.
As for the Ultimate Spider-Man series mentioned above, it works for three primary reasons for me. First it retold a lot of the classic Spidey stories, but with room to change and revise. Some worked better, some about the same and some missed the mark. Secondly they changed just enough things up that I really enjoyed reading each issue and seeing what was going to come next. Third and lastly, they had the balls to kill him as a hero and have that resonate through the Ultimate Universe in a way that I did not imagine they would do. It was quickly not a gimmick and an actual moving and thoughtful story, thanks to the man who has written Ultimate Spidey since day one, Brian Michael Bendis, who otherwise I am not a fan of.
As a fast note, the new Ultimate Spider-Man, Miles Morales, I am LOVING! It feels different enough yet close enough to what came before that it feels like a legitimate continuation of the original tale.
So I think that covers my views on superheroes, oh and that I love team books more than single heroes as a general rule.
Next part of this series I will probably deal with my issues with setting up an alt-history, World War II and all the baggage that brings and look at some other alt-histories/universes from superhero comics over the years.
As always feel free to comment and more so Follow this blog, when I see more names on the side it makes me feel all warm and loved.
Cheers!
Saturday, January 5, 2013
HEROIC #1 - Unpublished Script
So as I promised on New Year's day, I am sharing the script I had written for the first issue of Heroic.
Please feel free to let me know your feelings about the script in the comments here. Note that there was meant to be a 6 page Epilogue that would have introduced three very important concepts to the Zenith Universe being presented;
1] Centropolis: A Virtual Reality/Matrix that is used for the storage of prisoners/undesirables whom the Watch have deemed a threat to their actions. This "city" would be very Golden Age in its presentation.
2] Doctor Walter Van Jove: A psychologist who is brought in to provide very important services and who would eventually become a very important character in the ongoing story.
3] The Brain Child/The Brain: This is why Dr. Van Jove is needed. A exceptionally powerful psychic discovered by the Nazis and liberated to America, he now exists as a brain in a jar as as a child avatar in Centropolis. His power level is nigh Godlike and with the creation of our protagonist from the story, has had enough and is about to enact his own schemes. Since I have got around to getting that written (far too many setbacks and delays) I share that with you now.
So there it is, take a read and let me know what you think of it.
You can find the script (sans Epilogue) here!
Cheers and thanks for your support!
Please feel free to let me know your feelings about the script in the comments here. Note that there was meant to be a 6 page Epilogue that would have introduced three very important concepts to the Zenith Universe being presented;
1] Centropolis: A Virtual Reality/Matrix that is used for the storage of prisoners/undesirables whom the Watch have deemed a threat to their actions. This "city" would be very Golden Age in its presentation.
2] Doctor Walter Van Jove: A psychologist who is brought in to provide very important services and who would eventually become a very important character in the ongoing story.
3] The Brain Child/The Brain: This is why Dr. Van Jove is needed. A exceptionally powerful psychic discovered by the Nazis and liberated to America, he now exists as a brain in a jar as as a child avatar in Centropolis. His power level is nigh Godlike and with the creation of our protagonist from the story, has had enough and is about to enact his own schemes. Since I have got around to getting that written (far too many setbacks and delays) I share that with you now.
So there it is, take a read and let me know what you think of it.
You can find the script (sans Epilogue) here!
Cheers and thanks for your support!
Tuesday, January 1, 2013
Dieselpunk, Retro-Futurism and the Superhero!
Happy New Year!
Okay that's out of the way.
Thinking about it, I suppose I should have adjusted the title to include "Part 1", but like the movies, I'll just add Roman Numerals as the sequels pour out.
So what am I on about now?
Well the comic publishing plans of Zenith Comics (a division of my Earth Alpha Studio) have been derailed by unforeseen circumstance. So much so that I will be publishing the Heroic Issue 1 script for free and for all to read when they would like.
"Why?" I hear you ask. "Why give it away before it is done?"
Well the simple answer is that it might get "done" somewhere in the future, but I have, like many a writer with many a manuscript over the years, left it behind and moved on. It was becoming an albatross to my creativity and my writing. It just refused to take form and when you beat your head against a wall like that the only thing that gets damaged is your head.
So does this mean Zenith Comics is done? Gasp! Shudder!
No. Perish the thought actually. Zenith Comics is my baby and my project and she will never be done so long as I am alive. Instead I have allowed my creativity to move into something that haunts my dreams.
If you have ever read The Gernsback Continuum by William Gibson, then you have a bit of an idea of what I will be talking about. If you haven't read it, run don't walk to your local friendly bookstore (or Amazon) and grab a copy of Burning Chrome and read it! You won't regret it, trust me.
Funny, now that I think of it, that was the only story that stuck with me over the years from that anthology. Heh... I guess the seeds were planted early.
Anyway, what I am talking about is that the Cyberpunk master brought me to Dieselpunk, which in turn brought me to Retro-Futurism.
Now those who have know me for a long time have known that I have always had a soft spot for the 30's and 40's. The aesthetic, the music, the fashion and the whole drama of that time. Nazis make the best bad guys and superheroes were born in this time.
That's another part of it, those who know me also know that Earth-Two, the JSA, the All-Star Squadron, the Invaders and the Golden Age (the Elseworlds story, not specifically the period) are my favourite comics ever! I can't explain it. I mean Spider-Man and Silver Age Superman were probably the first heroes I ever was exposed to, but once I discovered the aforementioned ones, I was hooked.
So too am I fan of what could be termed Dieselpunk films; Streets of Fire, Blade Runner, Dark City, Sky Captain, the Rocketeer and many many others, all play on elements or aspects of that aesthetic for me. I could go on (did I mention the Hudsucker Proxy?) but the point is there is something about that time, that style and that world that just resonates in me.
So I sat down to design the Zenith Universe for consumption, for much like the Transformers or G.I. Joe, it had to be cobbled together from many different campaigns and ideas that had been kicking around since 1985 (hell earlier if you count the stuff me and my friends used to play and create back in middle-school). There was no singular clear narrative path, it was all building upon previous ideas, with new angles and thoughts.
Then came the problem of presenting a superhero universe that progressed from the 1930's to the modern day without it being a massive info-dump on a potential reader? Sure you can do that as a game handout for 5 or 6 players are your table, but as a marketable concept? Seemed like rather poor business sense to me.
So that lead to me thinking, start at the modern day, and like Astro City, tell the story in flashbacks, one shots and what have you. Filling in the back story on the go as it were. That didn't suit me or my writing style at all to be perfectly honest.
Then I thought, start at the beginning and start telling the story from day 1. I don't think I need to tell you what a lead Zeppelin Golden Age stories are in comic book sales. Even when there is a tremendous writer at the helm, it really does limit your potential audience, and aside from writing for writing's sake, this is a commercial venture.
So I decided to scrap all those years of history and just start telling a new tale. The first draft of the script I mentioned above. Then I did 6 more rewrites, eventually bringing back a lot of the history, in the prologue and the as yet (and probably never to be) written epilogue. You can judge that one for yourself when I release it, but it wasn't making me happy. I had toyed around with doing it as Dieselpunk at one point, but abandoned it as the setting was over shadowing the story.
So with a pretty straightforward superhero story I was on my way to riches and fame. Then the first artist dropped out. Then the second artist took sick and was in and out of hospital for more than a month. Deadlines zoomed past. Failure was in the cards.
This, it would now seem, was all a blessing.
In the past month those Gernsback Continuum day dreams have been hunting me. I see it everywhere. All around me. This lead me to read 3 of the most Dieselpunk comic series I could find; Terminal City (volumes 1 and 2), Electropolis (I have yet to read Dean Motter's other Dieselpunk/Retro-Futurism comic Mister X) and Ignition City (by Warren Ellis).
Interesting stuff and certainly a fun read all around.
I started looking at how to do a Dieselpunk superhero setting, with lots of Nazis and Tesla Tech and of course lots of super heroes. The thing is though, I wanted this to be an alt-history, not a strict adherence to the actual real-world timeline of that period. That's hard to do. World War II is such a huge event and within it are so many other huge events (the Holocaust for one) and it ends with perhaps the biggest event of the 20th Century, the beginning of the Atomic Age. Where do you draw lines? How do you create that world without making a HUGE mess out of things?
That's where two ideas came into play. The afore mention Retro-Futurism and the Found Footage genre of the film industry. Instead of trying to tell the story of a different WW2 from 2012's perspective, why not instead create a future (I decided on 1950) as created by the viewpoint of a writer in 1938?
Now my brain was on fire. Much like the Freedom City book pretended to be based on actual comic books created by a fictional publisher (I loved how they even had a black and white photo of him in the first edition), I would create a fictional writer who wrote a single issue of a comic called "Zenith Comics" in 1938 after seeing Action Comics No. 1 and being swept away.
As I wrote notes about him and his background, a very interesting character began to emerge, one who reminded me not a little of H.P. Lovecraft (I even worked in a minor correspondence with Nikola Tesla in his youth, echoing Lovecraft's own with Robert E. Howard). Shortly the imaginary writer took on a life of his own, with a mother, a father, an aunt and a life unlived; but what also took on a quick life was his supposed creation, Captain Lightning (more on him in a later post perhaps).
As all this was mulling around in my head, I watched Trek Nation, a fantastic documentary about Gene Roddenberry made by his estranged son Eugene Rodenberry and I had an epiphany. This was brought on by all the comments and speeches by Gene and others about how Star Trek was his way of talking about the social ills of his time without standing on a soap box and shouting at people.
That was something I could relate to. Someone once asked me what my story was about, and I gave some answer about it being a story of "discovery", evasively full of all my Joseph Campbell pretensions. That was obviously a dodge, since I didn't know.
Now I know.
Of late I have lamented the coming Superman film and this generation's complete inability to like a hero if they aren't grim-dark. It is as if being a good and noble person is a weakness in our society. Every TV show the people around me watch are about anti-heroes, who sometimes have a heart of gold, but most times don't.
THAT is what I want to write about!
I want to write about a dark-retro-futurist-dieselpunk-1950 that needs a noble hero to show them how to be noble. I need to exercise my demons. I need to discuss the woes of our modern society, of greed, of corporate fascism, or media abuse, etc... I need to vent and that is how the wonderful world of science fiction (which I consider superheroes to be part of) works best. It becomes the soap box you get to shout from, often with folks not realising that you are shouting at all.
Well that turned out to be longer than I expected (with a hell of a lot of links) and I realize I haven't even gotten into "why superheroes" or a bunch of other things. So looks like there will be a part 2 after all.
In the meantime, please feel free to leave feedback below and also "follow" this blog. I would love more followers. Makes me feel like I matter.
Cheers!
Okay that's out of the way.
Thinking about it, I suppose I should have adjusted the title to include "Part 1", but like the movies, I'll just add Roman Numerals as the sequels pour out.
So what am I on about now?
Well the comic publishing plans of Zenith Comics (a division of my Earth Alpha Studio) have been derailed by unforeseen circumstance. So much so that I will be publishing the Heroic Issue 1 script for free and for all to read when they would like.
"Why?" I hear you ask. "Why give it away before it is done?"
Well the simple answer is that it might get "done" somewhere in the future, but I have, like many a writer with many a manuscript over the years, left it behind and moved on. It was becoming an albatross to my creativity and my writing. It just refused to take form and when you beat your head against a wall like that the only thing that gets damaged is your head.
So does this mean Zenith Comics is done? Gasp! Shudder!
No. Perish the thought actually. Zenith Comics is my baby and my project and she will never be done so long as I am alive. Instead I have allowed my creativity to move into something that haunts my dreams.
If you have ever read The Gernsback Continuum by William Gibson, then you have a bit of an idea of what I will be talking about. If you haven't read it, run don't walk to your local friendly bookstore (or Amazon) and grab a copy of Burning Chrome and read it! You won't regret it, trust me.
Funny, now that I think of it, that was the only story that stuck with me over the years from that anthology. Heh... I guess the seeds were planted early.
Anyway, what I am talking about is that the Cyberpunk master brought me to Dieselpunk, which in turn brought me to Retro-Futurism.
Now those who have know me for a long time have known that I have always had a soft spot for the 30's and 40's. The aesthetic, the music, the fashion and the whole drama of that time. Nazis make the best bad guys and superheroes were born in this time.
That's another part of it, those who know me also know that Earth-Two, the JSA, the All-Star Squadron, the Invaders and the Golden Age (the Elseworlds story, not specifically the period) are my favourite comics ever! I can't explain it. I mean Spider-Man and Silver Age Superman were probably the first heroes I ever was exposed to, but once I discovered the aforementioned ones, I was hooked.
So too am I fan of what could be termed Dieselpunk films; Streets of Fire, Blade Runner, Dark City, Sky Captain, the Rocketeer and many many others, all play on elements or aspects of that aesthetic for me. I could go on (did I mention the Hudsucker Proxy?) but the point is there is something about that time, that style and that world that just resonates in me.
So I sat down to design the Zenith Universe for consumption, for much like the Transformers or G.I. Joe, it had to be cobbled together from many different campaigns and ideas that had been kicking around since 1985 (hell earlier if you count the stuff me and my friends used to play and create back in middle-school). There was no singular clear narrative path, it was all building upon previous ideas, with new angles and thoughts.
Then came the problem of presenting a superhero universe that progressed from the 1930's to the modern day without it being a massive info-dump on a potential reader? Sure you can do that as a game handout for 5 or 6 players are your table, but as a marketable concept? Seemed like rather poor business sense to me.
So that lead to me thinking, start at the modern day, and like Astro City, tell the story in flashbacks, one shots and what have you. Filling in the back story on the go as it were. That didn't suit me or my writing style at all to be perfectly honest.
Then I thought, start at the beginning and start telling the story from day 1. I don't think I need to tell you what a lead Zeppelin Golden Age stories are in comic book sales. Even when there is a tremendous writer at the helm, it really does limit your potential audience, and aside from writing for writing's sake, this is a commercial venture.
So I decided to scrap all those years of history and just start telling a new tale. The first draft of the script I mentioned above. Then I did 6 more rewrites, eventually bringing back a lot of the history, in the prologue and the as yet (and probably never to be) written epilogue. You can judge that one for yourself when I release it, but it wasn't making me happy. I had toyed around with doing it as Dieselpunk at one point, but abandoned it as the setting was over shadowing the story.
So with a pretty straightforward superhero story I was on my way to riches and fame. Then the first artist dropped out. Then the second artist took sick and was in and out of hospital for more than a month. Deadlines zoomed past. Failure was in the cards.
This, it would now seem, was all a blessing.
In the past month those Gernsback Continuum day dreams have been hunting me. I see it everywhere. All around me. This lead me to read 3 of the most Dieselpunk comic series I could find; Terminal City (volumes 1 and 2), Electropolis (I have yet to read Dean Motter's other Dieselpunk/Retro-Futurism comic Mister X) and Ignition City (by Warren Ellis).
Interesting stuff and certainly a fun read all around.
I started looking at how to do a Dieselpunk superhero setting, with lots of Nazis and Tesla Tech and of course lots of super heroes. The thing is though, I wanted this to be an alt-history, not a strict adherence to the actual real-world timeline of that period. That's hard to do. World War II is such a huge event and within it are so many other huge events (the Holocaust for one) and it ends with perhaps the biggest event of the 20th Century, the beginning of the Atomic Age. Where do you draw lines? How do you create that world without making a HUGE mess out of things?
That's where two ideas came into play. The afore mention Retro-Futurism and the Found Footage genre of the film industry. Instead of trying to tell the story of a different WW2 from 2012's perspective, why not instead create a future (I decided on 1950) as created by the viewpoint of a writer in 1938?
Now my brain was on fire. Much like the Freedom City book pretended to be based on actual comic books created by a fictional publisher (I loved how they even had a black and white photo of him in the first edition), I would create a fictional writer who wrote a single issue of a comic called "Zenith Comics" in 1938 after seeing Action Comics No. 1 and being swept away.
As I wrote notes about him and his background, a very interesting character began to emerge, one who reminded me not a little of H.P. Lovecraft (I even worked in a minor correspondence with Nikola Tesla in his youth, echoing Lovecraft's own with Robert E. Howard). Shortly the imaginary writer took on a life of his own, with a mother, a father, an aunt and a life unlived; but what also took on a quick life was his supposed creation, Captain Lightning (more on him in a later post perhaps).
As all this was mulling around in my head, I watched Trek Nation, a fantastic documentary about Gene Roddenberry made by his estranged son Eugene Rodenberry and I had an epiphany. This was brought on by all the comments and speeches by Gene and others about how Star Trek was his way of talking about the social ills of his time without standing on a soap box and shouting at people.
That was something I could relate to. Someone once asked me what my story was about, and I gave some answer about it being a story of "discovery", evasively full of all my Joseph Campbell pretensions. That was obviously a dodge, since I didn't know.
Now I know.
Of late I have lamented the coming Superman film and this generation's complete inability to like a hero if they aren't grim-dark. It is as if being a good and noble person is a weakness in our society. Every TV show the people around me watch are about anti-heroes, who sometimes have a heart of gold, but most times don't.
THAT is what I want to write about!
I want to write about a dark-retro-futurist-dieselpunk-1950 that needs a noble hero to show them how to be noble. I need to exercise my demons. I need to discuss the woes of our modern society, of greed, of corporate fascism, or media abuse, etc... I need to vent and that is how the wonderful world of science fiction (which I consider superheroes to be part of) works best. It becomes the soap box you get to shout from, often with folks not realising that you are shouting at all.
Well that turned out to be longer than I expected (with a hell of a lot of links) and I realize I haven't even gotten into "why superheroes" or a bunch of other things. So looks like there will be a part 2 after all.
In the meantime, please feel free to leave feedback below and also "follow" this blog. I would love more followers. Makes me feel like I matter.
Cheers!
Monday, December 24, 2012
Merry Christmas!
Just offering up some Season's Greetings for you all!
From my heart to you :)
Merry Christmas!
From my heart to you :)
Merry Christmas!
Wednesday, December 5, 2012
RPG Setting Poll
Hey there folks.
So with some ups and downs with our Zenith Comics efforts, I have decided to start work on a project I have wanted to explore for a LONG time now.
To do so I have started a poll on rpg.net. Please feel free to check it out and vote/comment.
Cheers!
So with some ups and downs with our Zenith Comics efforts, I have decided to start work on a project I have wanted to explore for a LONG time now.
To do so I have started a poll on rpg.net. Please feel free to check it out and vote/comment.
Cheers!
Monday, December 3, 2012
State of the Earth Alpha
Hey all.
So the hardest thing I have ever had to do is apparently get a bloody comic off the ground.
After losing the first artist we had in a puff of "je ne sais quoi", we have ow lost all contact with the new guy. I worry that something may be wrong, like a curse or something, but either way the gears they grind to a halt and the stress it goes up.
BUT
There is my business partner Walt.
Walt won't let me quit.
Walt won't let me give up.
Walt is a solider, he has this "retreat, reassess, regroup and attack" attitude that has help immensely. So much so that I am exploring a whole new is of Web Comic and RPG together that might just be the ticket.
This has brought me back, that's for sure, as it touches on a lot of things we have touched on over the past year of development but more than anything it is touching on my two favourite things;
Superheroes and Dieselpunk.
More to come as this idea gets more energy. I need to look over our abortive attempts earlier and I also need to see what others have done before us.
That said, I think alternate realities are fun and I am betting the farm enough people will agree that this may just be the niche Zenith Comics needs. Hell the name alone screams Golden Age, Tesla and Dieselpunk all in one!
Who am I to deny the retro-future?
So the hardest thing I have ever had to do is apparently get a bloody comic off the ground.
After losing the first artist we had in a puff of "je ne sais quoi", we have ow lost all contact with the new guy. I worry that something may be wrong, like a curse or something, but either way the gears they grind to a halt and the stress it goes up.
BUT
There is my business partner Walt.
Walt won't let me quit.
Walt won't let me give up.
Walt is a solider, he has this "retreat, reassess, regroup and attack" attitude that has help immensely. So much so that I am exploring a whole new is of Web Comic and RPG together that might just be the ticket.
This has brought me back, that's for sure, as it touches on a lot of things we have touched on over the past year of development but more than anything it is touching on my two favourite things;
Superheroes and Dieselpunk.
More to come as this idea gets more energy. I need to look over our abortive attempts earlier and I also need to see what others have done before us.
That said, I think alternate realities are fun and I am betting the farm enough people will agree that this may just be the niche Zenith Comics needs. Hell the name alone screams Golden Age, Tesla and Dieselpunk all in one!
Who am I to deny the retro-future?
Monday, November 5, 2012
Good Gamer Karma Project
So yesterday morning, as myself and my players enjoyed a lovely breakfast at Carmine's Tuscany Grill, a douche bag scum bucket decided to smash the window to my friend's SUV and steal all our bags.
Needless to say the game was cancelled (we played Dungeon! which was a lot of fun).
I lost my iPad, a netbook, a ton of game related papers, my vinyl Chessex map (double sided too) but worst of all my dice bag (sack really) over over 100 dice, some of which I had been gaming with since I started playing D&D back in 1985.
That sucks the hardest.
I posted about this on my Facebook account and my cousin Erin told me her husband used to game and she would send me some of his dice since they just get under her feet anyways. Seeing how her kids currently are enjoying a vast Lego collection that I had handed down to them from my childhood, gave this a karmic bent.
Then my friend Sam, who had been the guy to introduce me to D&D back in the day offered to send me his dice that he doesn't use any more. I thought that was rather poetic, my first DM sending me some dice 27 years later.
Then one of my players bought be a set of dice and another gave me 4d10s that I had given him only a month or so earlier (they are Gamescience) and I started to see a pattern.
That lead me to this idea for a social experiment.
We are all gamers. We are all part of a social subculture that has had its ups and downs but more so has been a bastion for those of us who have been many times the underdog. We few, we bullied few.
I am essentially saying this; send me a die. I don't care what size, what colour, what state of repair, just send me a die (or dice, whatever you prefer) from your collection. Send me something that has some memory and history to it and I will rebuild a collection of karmic dice, sent from the world wide community that we are all part of and thanks to the internet can all be with.
Share this post. Send it around. Let's see where the furthest from Montreal, Canada, someone is willing to drop a die in an envelope and mail it over.
Let's build the coolest, most karma positive dice set in the history of the world!
Contact me with your email if this is something you would like to do and I will give you a shipping address where to mail your die(ce).
I think if I can reach 100 dice, I will do something charitable, I don't know yet, but for now each Good Karmic Gamer gets a mention here.
Cheers!
Good Karmic Gamers
John Collett - 4d10
Pat Bellavance - Set of 7 standard dice
Needless to say the game was cancelled (we played Dungeon! which was a lot of fun).
I lost my iPad, a netbook, a ton of game related papers, my vinyl Chessex map (double sided too) but worst of all my dice bag (sack really) over over 100 dice, some of which I had been gaming with since I started playing D&D back in 1985.
That sucks the hardest.
I posted about this on my Facebook account and my cousin Erin told me her husband used to game and she would send me some of his dice since they just get under her feet anyways. Seeing how her kids currently are enjoying a vast Lego collection that I had handed down to them from my childhood, gave this a karmic bent.
Then my friend Sam, who had been the guy to introduce me to D&D back in the day offered to send me his dice that he doesn't use any more. I thought that was rather poetic, my first DM sending me some dice 27 years later.
Then one of my players bought be a set of dice and another gave me 4d10s that I had given him only a month or so earlier (they are Gamescience) and I started to see a pattern.
That lead me to this idea for a social experiment.
We are all gamers. We are all part of a social subculture that has had its ups and downs but more so has been a bastion for those of us who have been many times the underdog. We few, we bullied few.
I am essentially saying this; send me a die. I don't care what size, what colour, what state of repair, just send me a die (or dice, whatever you prefer) from your collection. Send me something that has some memory and history to it and I will rebuild a collection of karmic dice, sent from the world wide community that we are all part of and thanks to the internet can all be with.
Share this post. Send it around. Let's see where the furthest from Montreal, Canada, someone is willing to drop a die in an envelope and mail it over.
Let's build the coolest, most karma positive dice set in the history of the world!
Contact me with your email if this is something you would like to do and I will give you a shipping address where to mail your die(ce).
I think if I can reach 100 dice, I will do something charitable, I don't know yet, but for now each Good Karmic Gamer gets a mention here.
Cheers!
Good Karmic Gamers
John Collett - 4d10
Pat Bellavance - Set of 7 standard dice
Monday, October 22, 2012
REVIEW: Heroes Against Darkness
| Check out that dynamic cover! |
So this is my first ever review of an RPG, for reals!
What could possibly make me want to review an RPG after all these years or gaming? Well it is simple, this game MADE me want to play D&D again... well this version of it anyways.
Heroes Against Darkness is a Neo-Clone (loving this term) or a Fantasy Heartbreaker (I see this term more as a badge of honour) that takes the wide breadth of D&D and pieces together one hell of a fun system!
Now this is not a perfect game by any stretch of the imagination, it has some gaps that are a bit glaring for a more role-player like myself. These gaps are missing classes like the more social ones (Bard) or the straight up Paladin (which is sort of covered by the Hospitaler class), also I think the game could benefit from a Monk and a Druid, for completeness sake. That said, the classes that are there really cover a large amount of options. At face value it is complete enough for old school D&D players.
Justin Halliday wrote this as a labour of love, to be sure, and it shows on every page. The writing is tight and focused, the art is evocative and exciting and the layout is excellent. Especially for a layout done in Word... wow! I would never attempt to layout a whole game in Word, or at least I wouldn't have previously, but now I see the power of it.
The thing that I liked most of all was the incorporation of a pseudo-4e Power mechanic for each class as well as a hybridized almost Magic The Gathering style for spellcasters. Together this really hits the spot for me, though it does make house creating character classes a bit of work as you need to balance out their new powers.
Another nice thing is that while mapping isn't necessary, it is really a lot of fun with the way the rules work. So much so that my group played out a map combat, and we are NOT mappers by any stretch, and LOVED it!
Character creation is deep and involved, plenty of narrative options are in this section, including a cute 7 deadly sins/7 blessed virtues option which is very cool.
There is a nicely sized monster manual in it, treasure and a truckload of GM advice and tools to make your campaign even better.
Best of all though is the price... FREE!
That's right, you get a FULL game that is fast and a load of fun to play with out paying 1 single penny.
Now if we can get a community going, that might lead to some fan creations (I've already done a Knight Class) of classes, new powers/spells and maybe some monsters too!
So in summation, this is worth the price of admission and even gives you more value than some games that you pay $20+ for. Check it out, give it a read and maybe even take it out for a spin or two. Trust me, if you like fast paced, less complicated stuff, this game does not disappoint!
Cheers!
Sunday, September 2, 2012
Ms. Mar... er... Captain Marvel vs. Wonder Woman: COMING SOON!
Yeah... I have STRONG feelings about this.
Stay tuned for my rant.
Gonna spend some time gathering my ammo... yeah....
Cheers!
Stay tuned for my rant.
Gonna spend some time gathering my ammo... yeah....
Cheers!
Subscribe to:
Posts (Atom)
-
It's no secret, there have been games I have LOVED over the years and ran almost exclusively for periods of years. The first and probabl...
-
In 1936 young Thomas Hallaway was a rich, bored playboy with far too much money and no where near enough motivation. His drunken outings an...