For the long time readers of this blog, you know what the West is and what I mean when I say that.
For me I can't say the same anymore.
The West is my home grown fantasy RPG setting. It has seen use in D&D (all sorts, but started with Labyrinth Lord), BareBones Fantasy, Arrowflight, Savage Worlds and my own homegrown MSH Fantasy hack called "Monsters, Heroes & Sorcery!"
The West has changed and changed again over the years and I recently realized that some of what I wanted works better as a novel than it does as an RPG setting.
Click for larger |
Alas it didn't last, but certain seeds were planted that would sprout in the fertile gardens of the West later.
Click for larger |
Slowly I was building something and names of nations or places began to take hold. These were becoming the iconic parts of my world.
Click for larger |
Should I be doing something new? Something ground breaking? Vanilla is bad right? That's what all the forums and "cool kids" on the internet were saying. All the au-current settings had barbarian halflings and clockwork elves and steampunk dwarves and all sorts of things.
Click for larger |
I really like vanilla settings.
Click for larger |
Now don't get me wrong, some of these maps look neat to me now, but it is apparent how little skill I had as a map maker then (or really now to be honest) but they are charming in their own ways and I wouldn't get rid of them for anything!
Click for larger |
In this map we can start to see parts of the West that will really take hold. The mountains that run from the North to the South isolating the West from the rest of the world make their first appearance here.
Click for larger |
By this point though the world was taking shape. I was starting to know who lived where, why they were there and how they got along with everyone else. Blackfish bay shows up and that provides a nice flavour point about people from the northern parts of the West over those from the southern parts. These little touches are very very important to me as they help define the world and make it come alive.
Click for larger |
This map is starting to be the most iconic of the West maps. This is the one the players know best and the one I have the most affection for in the end. It isn't perfect by a longshot and would get mutated further, but the West as it stood really takes its shape here.
Now I was making headway and the help of my buddy Coyotemax at the Cartographer's Guild was immeasurably valuable. Though as with all things I wasn't happy. Something wasn't right and it was bothering me. I could place my finger on it and it was starting to annoy ever me.
Click for larger |
Trust me, it got my my nerves as well.
Click for larger |
Sidenote I have tried 4 times to run a campaign that deals with the exploration and settlement of the area known as Sothshire. Hopefully this current one will get the job done, because I am starting to think it is cursed.
Click for larger |
look from the bottom of the map this became the West for a longer time than any other map I had made. It wasn't setting perfectly for me, but it was close enough that I could live with it.
Other campaigns came up and I moved on from the West after almost 5 years of play, on-and-off, but it never left the back of my mind. It stayed there nagging away at me like an echo on an unfinished task.
Click for larger |
This map would be a very dramatic departure from where I had been and for the most part I was liking it, but it wasn't perfectly meeting what I wanted from it, so naturally I continued to tinker.
Click for larger |
Still it was a learning experience.
It also showed me some interesting takes on placement, and ideas like having Elise not be part of the West but instead an invader from across the narrow waters. That started to make me rethink a lot of the history and it went from there.
Click for larger |
It has a lot of the things I want without being too crowded. It reminds me of the original West map by Anthony (above) without being exactly that. Overall I could live with this map, but that is just not who I am as a person.
Remember the title of this post?
There are a great many things I like about the West, but I couldn't be less than happy with it in its current state.
The religious situation is very odd and Middle-Ages European, there are no clerics and the world is rather grim. I suspect I may have been a bit too dark when I created it.
Oddly I have rejected a number of good ideas that didn't fit my dark world but I now realize I am not trying to create a grim setting. I don't want to do that, that was just George RR Martin being in my mind as I was reading "Game of Thrones" when I first made the West.
So what do I want? I have no idea. I really don't. I love aspects of the West. I love the Kalinites, the Duchy of Adaire, the Eye of Astara, the Solani Wastes, etc... but there is something that just isn't sitting right with me and it is driving me insane.
I had hoped that by the time I was done writing this post I would have clarity and insight, but alas they are not presenting themselves.
Perhaps it is time to start fresh, new landscape, cherry pick the stuff I like and move on with the rest.
I just don't know.